Leveraging Gamification to Foster Critical thinking and Problem-solving skills in Chemistry Education in High school
| dc.contributor.author | Kamal G. | |
| dc.date.accessioned | 2026-10-20T08:53:25Z | |
| dc.date.available | 2026-10-20T08:53:25Z | |
| dc.date.issued | 2026 | |
| dc.description.abstract | This study examined the effectiveness of gamification in fostering critical thinking and problem-solving skills in high school chemistry education in Qazaqstan. Using a mixed-method design, 92 participants across three school settings were divided into experimental and control groups. Mann-Whittney U tests revealed statistically significant differences in post-test scores in favor of the experimental group across all contexts (p < 0.05; critical thinking skill: U = 475, p < 0.001; problem-solving skill: U = 221, p < 0.001). Thematic analysis of semi-structured interviews supports these findings, with participants reporting enhanced motivation and deeper cognitive engagement. The study concludes that gamification is an effective pedagogical strategy for developing critical thinking and problem-solving skills in high school chemistry education. | |
| dc.identifier.citation | Kamal G / Leveraging Gamification to Foster Critical thinking and Problem-solving skills in Chemistry Education in High school / SDU University / Department of Pedagogy of Natural Sciences | |
| dc.identifier.uri | https://repository.sdu.edu.kz/handle/123456789/2680 | |
| dc.language.iso | en | |
| dc.publisher | SDU University | |
| dc.subject | gamification | |
| dc.subject | critical thinking skill | |
| dc.subject | problem-solving skill | |
| dc.subject | chemistry education | |
| dc.subject | chemistry | |
| dc.title | Leveraging Gamification to Foster Critical thinking and Problem-solving skills in Chemistry Education in High school | |
| dc.type | Thesis |