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Browsing by Author "Issabek A."

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    IT - PROPOSAL FOR DEVELOPMENT OF MODERN POSTAL SERVICES
    (СДУ хабаршысы - 2017, 2017) Orynbekova K.Y. ; Issabek A. ; Suliyev R.N.
    Abstract. Development of postal service starts from 6 thousand years BC. Actually, first messages were send and service starts later, but these tamtam drums laid the foundation of post service. During evolution of humanity people met problems, and then they tried to find solutions, such a smoke campfire or pigeon. Time decreasing consumption system proposes the most optimal rack to store the package, optimal by size and distance between rack and delivery stake. Algorithm is intended to decrease time for searching the empty racks and the racks, which have been already, stored the packages. It will make delivery and sorting process at receiving much faster and also will optimize consuming free space in racks. Automating sorting algorithm is a system, which proposes the most optimal rack to store the package, optimal by size and distance between rack and delivery stake. Algorithm is intended to decrease time for searching the empty racks and the racks, which have been already, stored the packages.
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    The effects of demographic factors on learners’ flow experience in gamified educational quizzes
    (Smart Learning Environments, 2025) Issabek A.; Oliveira W.; Hamari J.; Bogdanchikov A.
    In recent years, gamification gained widespread adoption in education aiming to increase students’ positive experiences (e.g., motivation, engagement, and flow state). However, the results of using gamification in education are still contradictory, challenging the community to comprehend the influence of individual factors on learners’ experiences within gamified educational systems. To tackle this challenge, this study explored how various demographic factors (i.e., gender, degree, individualism/collectivism, and masculinity/femininity) impact the flow experience of learners in a gamified educational quiz. A quantitative cross-cultural study involving 205 participants was conducted, utilizing partial least squares structural equation modeling to explore the influence of demographic factors on learners’ flow experience in the gamified educational quiz. The analysis revealed that age has a significative positive association with learners’ flow experience, while individualism has a negative association. These findings provide insights into educational technologies and gamification, offering a deeper understanding of how demographic factors shape learners’ flow experience in gamified educational environments.

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